What the Casino Industry (and the State) Doesn't Want You to Know
Sometime in the future, 10 years
from now, maybe 50, we'll look back on the explosive growth of slot
machines and casino gambling in this country and see it as one of the
biggest frauds every perpetrated against the American people.
Just as the cigarette ads from the 1950's
promising health benefits now look tragically comic, the very idea that
playing a slot machine is harmless entertainment will someday look
equally absurd.
This shift in sentiment will come about partly due to the gradual but
well documented effects of casino gambling: more addiction, more crime,
more broken homes, even more suicides.
But more than anything else, the
transformation of casino gambling from a national pastime to a national
scourge will come about through greater understanding and appreciation
of the slot machine itself, a device that is by design inherently
fraudulent and criminally deceptive. If the Federal Trade Commission
regulated slot machines the way it does diet pills and baldness cures,
they would be outlawed, just as they were for most of the 20th Century.
Originally introduced in Las Vegas as a way
to entertain the wives of big-time gamblers and poker players, slot
machines are now the bread-and-butter of every casino, accounting for
70% or more of its revenue. In the case of Hollywood Slots in Bangor,
it's almost 100% since it has no table games.
For the casino owners, slot machines are
inexpensive to operate and require little maintenance. For the players,
they are mindless, requiring no special knowledge or skill, less skill
than poker or blackjack, far less skill than playing the horses. In
fact, it takes no more skill to operate a slot machine than it does to
operate a vending machine. The only difference is that when you put a
dollar in a vending machine and push the button for a bag of Cheetos, if
nothing comes out, you're likely to pound on the machine, swear like a
sailor and go find the manager to get your dollar back.
You really have to hand it to the marketing
geniuses in the casino industry for turning this vending machine
nightmare into a pleasurable entertainment experience. Think about it:
you go to a casino, put a dollar in a slot machine, push the button,
nothing comes out – but instead of complaining, you put in another
dollar, and another one. And then you go home after the machine has
cleaned your wallet and come back the next night to do it all over
again.
Just good clean fun, according to the
casino industry. But it's not. Slot machines are highly addictive, much
more addictive than any other form of gambling. It takes on average more
than four years to become addicted to most gambling games. People
become addicted to slot machines in as little as 14 months.1
And that's when the trouble starts –
trouble at home, trouble on the job. It's no coincidence that before
casinos came to Foxwoods, larcenies and embezzlement were due almost
entirely to drug addiction. Now according to police, 95 percent of those
cases are rooted to another kind of addiction – slot machines.2 Already
in Bangor, a man who allegedly stole more than $20,000 from his
employer was arrested after he lost it all at Hollywood Slots, the first
of many such cases to come.3
In just the first few years of operation,
Hollywood Slots has had more than 100 customers put themselves on the
"self-exclusion" list.4 In other words, if they are unable to control
themselves and show up some night gambling, the management has
permission to kick them out. And many of them continue to show up, in
wigs and disguises, hoping to get past the management. That's how
powerful the addiction is. But how low did these people have to sink
before taking the drastic step of banning themselves from the casino?
And how many more people are continuing to play who probably should be
added to the list?
This is not entertainment. Have you ever
heard of anyone telling the manager at their local movie theater, "If
you see me trying to buy a ticket for the matinee, whatever you do,
don't let me in!"
Canada is awash in slot machines, and now
there is a backlash against them. One of the reasons is because the
Canada Safety Council estimates that up to 360 suicides a year – almost
one a day – is attributable to gambling addiction, mostly to slot
machines.5
Imagine if slot machines were a drug and
had to go before the FDA to get approval. The proponents would say,
"Well this new drug is great, it has lots of benefits, people love it,
for most people it doesn't have any serious side effects, but it will
cause approximately one death per day, or more than 300 deaths per
year." Do you really think the government would allow this drug on the
market?
But when it comes to slot machines, the
government is willing to look the other way. Its "regulation" of slot
machines is just another part of the scam. A slot machine operator once
told me that he thought it's a waste of time and money for the state to
have all these regulations and inspectors to make sure slot machines
aren't rigged. "There's nothing to rig," he said. "You put them on the
casino floor, turn them on and they just rake in the cash."
The fact that casinos refuse to disclose
the odds of winning on each slot machine (and the government doesn't
require them to) should be a warning. When McDonald's runs a contest, it
is required by law to disclose the odds of winning each prize. The same
is true of the state Lottery and Powerball. But not casinos, which
treat the odds as classified trade secrets. Why? Because if people
really knew how bad their odds were, they probably wouldn't be so
anxious to play.
A typical slot machine might display three
spinning reels. Each reel has about 20 symbols – a cherry, a lemon, a
blank, etc. One symbol on each reel is the jackpot symbol. It would be
reasonable to assume that since 20 x 20 x 20 equals 8,000, a person's
chances of hitting the jackpot are one in 8,000. Reasonable but wrong.
In fact, the odds on today's computerized slot machines are far worse.
That's because a slot machine is programmed
for many more stops than the 20 symbols visible on the reel, something
like 256 stops on each reel. Inside each slot machine is a tiny computer
chip that generates random numbers all the time, even when the machine
is not being played. When the button is pushed or the lever is pulled,
the computer stops on three numbers, one for each reel, and those random
numbers (once the internal computer does some calculations) correspond
to the symbols on the reel and determine where each reel will stop. For
example, the numbers one through 66 might correspond to a blank between
the symbols, and 67 through 77 is a lemon or a bar, and so on.
Obviously, more numbers correspond to lower paying symbols than higher
paying ones.
Only one or two numbers, 255 and 256, are
the jackpot symbol. Because the losing blank lines above and below the
jackpot image correspond to more of the random numbers than other
images, a player is most likely to hit the blank stops right next to the
winning symbol. This creates the deceptive impression that they "just
missed" the jackpot, which encourages them to keep gambling. In reality,
of course, the proximity of the actual stops is meaningless.
And the reels are weighted: you are much
more likely to hit the jackpot symbol on the first and second reels than
on the third, again to deceive you into thinking you came close to
winning and keep you playing.
So the odds are really 256 x 256 x 256 –
about 1 in 17 million, or roughly twice the odds of you becoming
president. And for some machines, the odds go even higher.
By keeping this a secret and refusing to
disclose the odds, the casino industry benefits from our own ignorance.
Let's face it – we're all math deficient in this country. So when you
start talking about the laws of probability and random numbers and odds –
all the things that govern the operation of slot machines – people's
eyes glaze over.
People really think, for example, that slot
machines get hot or cold, that if a machine hasn't paid out in awhile,
then the chances are higher that it's going to hit the jackpot. Wrong.
The world just doesn't work that way. Your chances of winning are the
same on every spin, regardless of whether the machine has just paid out a
jackpot or hasn't paid one out in months. Remember, it's all random.
And another thing: the game is over the
second you push the button. While the player sees three reels spinning
around and finally stopping on a symbol or a number, that's just a
time-wasting simulation to make the game more exciting – and seductive.
In fact, if you took the back off one of the modern video slot machines,
you wouldn't see any spinning reels at all, jut a TV screen and some
computer chips. Where those virtual reels will stop spinning is
determined the moment you push the button and generate the three random
numbers. Everything after that is just an illusion to deceive the
player. After all, it wouldn't be much fun if you pushed the button and
the words "You Lose" instantly popped on the screen.
While the casino industry doesn't expect
most people to understand all this, you would hope that our legislators,
the people in charge of deciding whether we have slot machines in Maine
or not, would. But they don't. In fact, legislators have demonstrated
over and over again a startling lack of knowledge about the operation of
casinos and slot machines and a downright indifference to the facts.
During a debate a few years ago over a
racetrack casino for Washington County, the Senate discussed the payout
percentage of slot machines, which can range anywhere from 85% to 98%.
In Maine, it's 89% (no bargain compared to the 94-97% payout of most Las
Vegas slots), but that's a most misunderstood figure.
During the debate, Sen. Debra Plowman of
Hampden said, "We're looking at an 89% payback. That's mandated.
Eighty-nine percent of what comes in has to go back out. When you are
talking about taking this money out of the pockets of people, there is
going to be an 89% return. When I go buy a ticket to the movie theater
do you know how much money they give me back when I leave? They don't
give me part of my entertainment dollar back. If you are going to be
entertained, and you object to paying full-price for your entertainment,
then we ought to look at a bunch more laws, when you have to give back
89%."6
Wow. If our Legislators really think that
putting a dollar into a machine and getting 89-cents back is some kind
of bargain, then I've got some land in Florida I would love to sell Sen.
Plowman. And when I pay money to see a movie, I get a movie. Most slot
machine customers get nothing.
Even if the machines pay back 89%, that
still means the house wins. A lot. It keeps 11-cents on every dollar. So
let's do the math: if you play a dollar machine for an hour, about 800
spins, you'll put $800 into the machine. At an 89% payback, you'll be
losing $88 an hour. Ouch. So much for getting some of your
"entertainment dollar" back. Multiply that by 1,500 slot machines at the
casino, and it comes out to $132,000 in losses – or $132,000 in income
for the casino – in just one hour! See why no one bothers to rig these
machines?
But it gets worse. The real problem with
Sen. Plowman is misunderstanding what the 89% payback really means. Has
she ever played a slot machine? Who gets 89-cents back on every dollar
played? People are walking away from Hollywood Slots every day having
lost hundreds of dollars. So what's this payback figure really mean?
The 89% payback is what the slot machine
will theoretically pay back after an infinite number of spins. In other
words, over millions and millions of pulls on the lever, after maybe 10
million spins, the machine on average will have paid back approximately
89% of what it took in. (Actually the required 89% payback is the
average of all machines in the casino, so the payback on many individual
machines could be substantially lower).
The payback is based on a 300-year-old
mathematical principle called the Law of Large numbers. (This is where
the eyes begin to glaze over.) Think about flipping a coin. We all know
that when you flip a coin, there's a 50-50 chance that it will come up
heads. Which means that half the time it should come up heads and half
the time it will be tails. But you could flip a coin 30 times right now
and 25 of them might be tails and only five of them are heads, so how
can the odds be 50-50?
This is where the Law of Large numbers
comes in. Over time, maybe after a million flips, about 500,000 of them
will be heads and about 500,000 of them will be tails – 50-50. But it
doesn't work out that way with 10 flips or 50 flips or even 1,000 flips,
and it's the same with slot machines. On the first thousand pulls of a
slot machine, or 10,000 pulls, or a million pulls, that 89% payback can
deviate by as much as 50% or more. That's why a machine can go months,
even years, without paying out a big jackpot, while another machine
might pay out two jackpots in a row.
This Law of Large numbers – and our own
ignorance of the laws of probability and averages – is the key to
understanding why slot machines are so heavily and deceptively weighted
in the casino's favor.
And it's why CasinosNO! opposes and
will continue to oppose the spread of casino gambling in Maine. Slot
machines are a raw deal. Like pyramid schemes, Ponzi schemes and
three-card monte – all of which are illegal – slot machines are a
classic rip-off. They are legalized theft. They promote a
nothing-for-something economy – taking money from area businesses, car
dealers, restaurants, and putting it in the hands of out-of-state casino
developers. And when our legislators join in on this dishonorable and
deceptive enterprise for a piece of the action, they are reduced to
nothing more than Las Vegas sharks in snakeskin suits.
Call me old fashioned, but I truly believe
that government should care for people and look out for their welfare.
Instead, just like the casinos, it's playing them for suckers.
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